Les livres classés sous : character
Box The Evolution of Character Design
Box collects various exciting, cutting edge elements of the graphic world of character, toy and print design by presenting work from 71 artists in different fields around the globe in an impressive compendium of innovation, eye candy and inspiration. Alth...
(paru le 30/04/2008, consulté 287 fois)
I Love U Baby Characters Collection Book
Unheard of a few years ago, 'character design' is now an everyday term in modern design vernacular. Having started out as no more than a designer's hobby, it has quickly evolved into a lucrative business. Be it a12" vinyl character with a Mohawk, an alien...
(paru le 28/09/2007, consulté 1137 fois)
Digital Character Animation 3
Long-awaited update to animation classic will have readers creating life-like digital characters in no time!
Author George Maestri is a well-known writer, director, and producer who's created animation for clients such as Nickelodeon, Warner Bros and D...
(paru le 05/05/2006, consulté 1406 fois)
Character Animation 2D Skills for Better 3D
Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented ...
(paru le 05/04/2007, consulté 2539 fois)
Introducing Character Animation with Blender
Open your mind to the possibilities
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-wor...
(paru le 12/03/2007, consulté 1928 fois)
Inspired 3D Advanced Rigging and Deformations
A Behind-The-Scenes Guide To The Rigging Process
More than just a step-by-step tutorial on rigging in Maya, Inspired 3D Advanced Rigging and Deformations helps you develop the skills you need to successfully manage your rigging process from start to fi...
(paru le 04/05/2005, consulté 1251 fois)
Java I/O Putting I/O to Work
All of Java's Input/Output (I/O) facilities are based on streams, which provide simple ways to read and write data of different types. Java provides many different kinds of streams, each with its own application. The universe of streams is divided into fo...
(paru le 13/06/2006, consulté 875 fois)
Edgeloop Character Modeling For 3D Professionals Only
Learn the secrets for breathing life into your characters
Edgeloops are made for animation. They isolate and define major physical features, enabling you to add detail and mold the elements that give your characters personality, realistic form, and natur...
(paru le 03/10/2006, consulté 870 fois)
Game Story and Character Development
Game Story & Character Development - the newest installment in Thomson's acclaimed Game Development Essentials series-shows how to create compelling stories and characters specifically for games. The book examines the history of storytelling, traditio...
(paru le 15/07/2005, consulté 1645 fois)
Modeling a Character in 3DS Max
In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry's most recognized 3D artists. Modeling a Character in 3ds max, ...
(paru le 05/09/2005, consulté 2881 fois)
Model Rig Animate with 3ds max 7
3ds max is the application of choice for professional animators working in game design and film effects because of its amazing set of character animation and modeling tools. But while the results these professionals achieve can be stunningly complex, mode...
(paru le 14/03/2005, consulté 2290 fois)
3ds Max 6 Animation CG Filmmaking from Concept to Completion
Bring your animation career to life with this one-of-a-kind guide illustrating in detail each step of production of a short film. Follow examples and situations proposed by the author designed to facilitate coverage of most aspects of CG animation, touchi...
(paru le 24/12/2003, consulté 899 fois)
3DS MAX 6 Animation with Character Studio 4 and Plug-ins
Demonstrating how to animate a character with perfect anatomy, this guide covers the newest release of the 3ds max animation software. Described are techniques for modeling and texturing, applying the new features of Character Studio 4, and using the Stit...
(paru le 27/09/2004, consulté 1974 fois)
Game Character Development with Maya
If you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply filled in ...
(paru le 31/12/2004, consulté 1945 fois)
Learning Maya 6 - Character rigging and animation
Learning Maya 6 Character Rigging and Animation will allow you to explore character rigging based on a human character - walking you through the process as you rig arms, legs, a face and even complex joints such as shoulders and hands. By learning the fun...
(paru le 19/07/2004, consulté 2039 fois)
Maya Character Creation Modeling and animation control
A unique, in-depth approach to creating realistic
characters in Maya. Maya Character Creation: Modeling
and Animation Controls' author, Chris Maraffi, has
expertise in the field and in the classroom that translates
to the knowledge and solid teaching skil...
(paru le 02/10/2003, consulté 1671 fois)
Maya Character Animation
Maya Character Animation is a one-of-a-kind book
featuring more than 800 pages of full-color, step-by-step,
heavily illustrated Maya instruction. It was written with
beginning and intermediate Maya animators in
mind—students and professionals who ha...
(paru le 08/01/2003, consulté 1598 fois)
Unicode Standard, Version 4.0 The Unicode Consortium
The authoritative guide to universal character
encoding
The official way to implement ISO/IEC 10646
The key to advancing global interoperability in
information technology products
Unicode 4.0, The Unicode Standard
The Unicode Standard provides a uni...
(paru le 23/10/2003, consulté 1569 fois)
Learning Maya 5 - Character rigging and animation
New for Maya 5!
Updated from the popular Learning Maya | Character
Rigging and Animation, the book's latest edition will allow
you to explore powerful new features in Maya 5 such as
IK/FK Blending and Parent Constraints. We've also updated
Melvin to a po...
(paru le 17/11/2003, consulté 1615 fois)
3ds max Advanced Animation and Visual Effects Techniques
3ds max Animation and Visual Effects Techniques
provides you with an organized and thorough process for
integrating all of the features of 3ds max to create,
animate, render, and finish an animation project. All of
the visual effects and animation techniq...
(paru le 07/05/2003, consulté 1767 fois)
Real-Time 3D Character Animation With Visual C++
Learn how to create and program real-time 3D character
animation using the Visual C++ source code on the free
CD-ROM· Get up to speed with compression, vital for
distribution of your games across the Internet· Improve
your most marketable skills - see how...
(paru le 31/01/2003, consulté 2815 fois)
Modeling a Character with 3DS Max
Whether you're new to 3D Studio Max or you're an
experienced developer working on your next game, Modeling a
Character in 3DS Max will be an indispensable addition to
your Max book collection. Paul Steed, modeler and animator
of characters seen in id Soft...
(paru le 19/12/2001, consulté 2714 fois)
Inspired 3d Character Setup
Learn how to animate like Hollywood filmmakers! If you
have experience working with 3D software, will teach you
the craft of character animation using a variety of 3D
tools. This book introduces and explores the concepts and
theories of creating efficient...
(paru le 18/09/2002, consulté 2045 fois)
Unicode demystified A practical programmer's guide to the encoding standard
As the software marketplace becomes more global in
scope, programmers are recognizing the importance of the
Unicode standard for engineering robust software that works
across multiple regions, countries, languages, alphabets,
and scripts. Unicode Demystif...
(paru le 09/10/2002, consulté 2293 fois)
The Unicode Standard Version 3.0
The Unicode Standard, Version 3.0 The authoritative, technical guide to the creation of software for worldwide use.
Detailed specifications for Unicode:
Structure, conformance, encoding forms, character
properties, semantics, equiva lence, combining cha...
(paru le 25/02/2000, consulté 2577 fois)
Softimage XSI Character Animation f/x and Design
Readers will discover the important pre-production steps in
creating a 3D character through developing inspirational
illustrations, character bio, and creating a design sheet.
This book will take the reader through the storyboard
process from thumbnail an...
(paru le 01/02/2001, consulté 2973 fois)
Animating Real-Time Game Characters
Learn the basics of what makes a great character model
and gain new insights to the many issues facing the
character animator. Using the tried and proven methods
found in Animating Real-Time Game Characters, you'll
quickly bring your character animation t...
(paru le 02/04/2003, consulté 3805 fois)