Flash 5 is rapidly maturing into a
professional animation,
web site front-end and web application construction tool.
Flash 5 builds on the strengths of
Flash 4 by expanding
ActionScript into an exponentially more powerful and
flexible language, by adding Bezier tools, by including XML
support, and by providing tools to smooth group workflow on
larger-scale projects. Flash 5 is a professional tool with
the power to change the way the web looks.
Who is this Book for?
Flash 5 Studio recognises that the reader is intelligent,
web savvy and able to put things together for themselves.
The book offers a wide-ranging set of professional tools
and techniques that designers can apply to their own work
and adopt to achieve professional results. The book assumes
that you already know your way around Flash and that you
want to develop the skills and practices to take you to the
next level.
What does the Book cover?
This book shares the skills and knowledge of working Flash
professionals with their peers. It assumes you already know
the basics of Flash, and offers up a smorgasbord of
techniques, processes and advice for moving your Flash
movies up through the gears. Whether it's storyboarding,
sophisticated animation techniques, ActionScript
programming structures or XML, you'll find it all here.
Contents
Prelude
1. Site Design Principles
Content Creation
2. Smart Clips
3. Flash and External 3D Applications
4. Cartoon Animation in Flash
5. Video in Flash
6. Sound in Flash
7. Transparency Effects
8. Masking and Text Effects
9. Buttons and Menus
ActionScript
10. ActionScript Programming Principle
11. ActionScript Integration
12. Visual Effects with ActionScript
13. Simple Games Routines
14. Games Programming
15. Flash and the Third Dimension
16. Object-orientated Flash Games
Dynamic Content
17. Dynamic Content from Text Files
18. Dynamic Web Applications
19. Flash and PHP
20. Flash and XML
Contexts
21. Combining HTML and Flash
22. Preloading and Streaming
23. Optimizing Flash for Search Engines
Index