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Livre(s) classés dans : Informatique / Développement d'applications / Programmation graphique et multimédia


The Complete Effect and HLSL Guide

EN The Complete Effect and HLSL Guide

The topic of The Complete Effect and HLSL Guide is shader development and management, and therefore it is written for any developers who have some interest in being efficient at using and integrating shaders within their applications. This book is written...

(paru le 01/07/2005, consulté 731 fois)
GPU Gems 3

EN GPU Gems 3

This third volume of the best-selling GPU Gems series provides a snapshot of today's latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to not only distinguish themselves from one another but...

(paru le 02/08/2007, consulté 647 fois)
3D Programming for Windows

EN 3D Programming for Windows

Learn to create 3D graphics for Windows-from programming legend Charles Petzold. Get a focused introduction to programming 3D graphics with the Windows Presentation Foundation 3D API. Complementing his book Applications = Code + Markup, award-winning...

(paru le 25/07/2007, consulté 952 fois)
Implicit objects in computer graphics

EN Implicit objects in computer graphics

The implicit description of geometric objects plays a critical role in computer graphics. The mathematical definition of shapes using an implicit form also has great importance for modeling, visualization, and animation problems.Implicit Objects in Comput...

(paru le 17/10/2002, consulté 459 fois)
Computer Graphics Programming, Problem Solving, and Visual Communication

EN Computer Graphics Programming, Problem Solving, and Visual Communication

For introductory courses in Computer Graphics. The importance of computer graphics is spreading beyond the computer science discipline and graphics experts. This new introduction to computer graphics is perfect for any school that does not focus strict...

(paru le 08/02/2007, consulté 577 fois)
Fundamentals of computer graphics

EN Fundamentals of computer graphics

Look under the hood of graphics programs and learn the fundamentals of computers graphics!This modern comprehensive text covers The fundamental mathematics used in graphics programs The basics of the graphics pipeline BSP trees Ray tracing Surface sh...

(paru le 27/09/2002, consulté 2500 fois)
Jim Blinn s Corner Notation, Notation, Notation

EN Jim Blinn's Corner Notation, Notation, Notation

The third entry in the Jim Blinn's Corner series, this is, like the others, a handy compilation of selected installments of his influential column. But here, for the first time, you get the "Director's Cut" of the articles: revised, expanded, and enhanced...

(paru le 08/11/2002, consulté 2355 fois)
Handbook of Computer Animation

EN Handbook of Computer Animation

One of the challenges facing professionals working in computer animation is keeping abreast of the latest developments and future trends - some of which are determined by industry where the state-of-the-art is continuously being re-defined by the latest c...

(paru le 25/11/2002, consulté 2092 fois)
3-D Shape Estimation and Image Restoration Exploiting Defocus and Motion Blur

EN 3-D Shape Estimation and Image Restoration Exploiting Defocus and Motion Blur

Images contain information about the spatial properties of the scene they depict. When coupled with suitable assumptions, images can be used to infer three-dimensional information. This useful volume concentrates on motion blur and defocus, which can be e...

(paru le 22/01/2007, consulté 1969 fois)
Non-Photorealistic Computer Graphics Modeling, Rendering, and Animation

EN Non-Photorealistic Computer Graphics Modeling, Rendering, and Animation

In the past decade, the field of non-photorealistic computer graphics (NPR) has developed as the product of research marked by diverse and sometimes divergent assumptions, approaches, and aims. This book is the first to offer a systematic assessment of th...

(paru le 10/05/2002, consulté 1892 fois)
Advanced Topics in LabWindows/CVI

EN CD ROM inclus Advanced Topics in LabWindows/CVI

Take virtual instrumentation to the next level with high-level programming. High-level programming with LabWindows/CVI Live data display via Internet or intranet sources Programmatic creation and control of GUIs Data acquisition and VXI device communi...

(paru le 01/02/2002, consulté 2271 fois)
High Dynamic Range Imaging Acquisition, Display and Image-Based Lighting

EN High Dynamic Range Imaging Acquisition, Display and Image-Based Lighting

High dynamic range imaging produces images with a much greater range of light and color than conventional imaging. The effect is stunning, as great as the difference between black-and-white and color television. High Dynamic Range Imaging is the first boo...

(paru le 01/12/2005, consulté 2537 fois)
Mathematical and Computer Programming Techniques for Computer Graphics

EN Mathematical and Computer Programming Techniques for Computer Graphics

Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a su...

(paru le 01/12/2005, consulté 3180 fois)
Visual Computing Geometry, Graphics and Vision

EN Visual Computing Geometry, Graphics and Vision

From the Foreword by Professor Leonidas J. Guibas "Geometry, graphics, and vision all deal in some form with the shape of objects, their motions, as well as the transport of light and its interactions with objects. This book clearly shows how much they...

(paru le 22/11/2005, consulté 2088 fois)
Principles of Computer Graphics Theory and Practice Using OpenGL and Maya

EN Principles of Computer Graphics Theory and Practice Using OpenGL and Maya

Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incr...

(paru le 03/08/2005, consulté 2280 fois)
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