Beginning C++ game programming
Interactivity-the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you're ready to jump into the world of programming for games, Beginning C++ Came...
(paru le 29/06/2004, consulté 5074 fois)
Graphics programming in C++ Writing graphics applications for Windows 98
A practical explanation to programming 3-D graphics
applications or games programs. Topics include:
message-based programming; creating a window;
object-orientation; the use of pens, brushes, bitmaps and
palettes; sprite animation; and polygon techniques....
(paru le 29/07/1998, consulté 5655 fois)
Game Programming All in One
The most asked question at any game development channel on
the Internet is "How do I start game programming?" This
book helps beginners get started and provides them with
enough information to create their own games. It is a book
that requires no previous...
(paru le 21/03/2002, consulté 5321 fois)
Real-Time 3D Terrain Engines Using C++ and DirectX 9
With recent advancements in programmable 3D rendering
hardware, game developers can create engines capable of
making complete outdoor landscapes. Many of today's popular
games include entire outdoor environments, but making these
environments realistic an...
(paru le 25/08/2003, consulté 6301 fois)
Programmation d'applications graphiques portables en C++
On trouvera dans cet ouvrage non seulement les techniques
d'implémentation des applications graphiques sur les
différents systèmes d'exploitation (X Window, Windows 3.X
et Windows 95, Mac OS et Power Mac), mais aussi une étude
approfondie des algorithmes ...
(paru le 10/10/1995, consulté 5820 fois)