Les livres classés sous : directx
C++ Programming for the Absolute Beginner
No Experience Required to Learn C++ Programming With the
instructions in this book, you'll use C++ to:
Program with Windows
Use advanced data types
Create an encryption program
Troubleshoot errors and master exception handling
Effectively use streams...
(paru le 27/12/2001, consulté 2751 fois)
Graphics Programming with GDI+ and DirectX
How To Achieve High-Quality Graphics With The Latest Programming Tools
Providing a look ahead at some of the most promising innovations in graphics technologies, this guide covers the GDI+ graphical library, the .NET Framework platform, Visual C#, Visu...
(paru le 14/03/2005, consulté 6119 fois)
Programming Role Playing Games with Direct X
No game draws a player into its world in quite the same way as a role-playing game does. In role-playing games, players break through the barrier that exists between their actions and the fantastic world that they're navigating through and instead become ...
(paru le 30/06/2004, consulté 6226 fois)
Programming a Multiplayer FPS in DirectX
If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, asset...
(paru le 14/01/2005, consulté 9258 fois)
Shader X3 Advanced Rendering with DirectX andOpenGL
Welcome to the latest volume of ShaderX! This all-new
collection is packed with insightful new techniques, innovative
approaches to common problems, and practical tools and tricks
that will help you in all areas of shader programming. All of the
artic...
(paru le 24/01/2005, consulté 4388 fois)
Windows programming with C++
This book enables the reader, knowledgable in C++, to
develop their own Windows programs. This book not only
provides a sound basic knowledge of Win32API, but also gets
to grips with more advanced topics such as DirectX and
UNICODE.
This title in the Addi...
(paru le 15/11/2001, consulté 4970 fois)
Introduction to 3D Game Engine Design Using DirectX 9 and C#
Introduction to 3D Game Engine Design Using DirectX
9 and C# will illustrate the process of creating a
simple 3D game engine. During this process, many facets of
the DirectX 9 software will be demonstrated. The C#
language is used to show the power of dev...
(paru le 09/10/2003, consulté 5805 fois)
Tricks of the Windows Game-Programming Gurus
Tricks of the Windows Game Programmin Gurus, 2E takes
the reader through Win32 programming, covering all the
major components of DirectX including DirectDraw,
DirectSound, DirectInput (including Force Feedback), and
DirectMusic. Andre teaches the reader 2...
(paru le 09/07/2002, consulté 4230 fois)
3D Game Programming with DirectX 8.0
Using DirectX 8.0, this book and CD-ROM covers every aspect
of a game project cycleincluding developing music, sound
effects, 2D and 3D graphics, and the programming of a first
person shooter game. Written for beginner to intermediate
level programmers an...
(paru le 30/01/2002, consulté 7075 fois)
Special Effects Game Programming with DirectX
Learn how to create amazing special effects that will
take your programming to the next level! Ever look at a really cool effect in your favorite game
and wonder, "How in the world did they do that?" This book
teaches you the skills that you need to creat...
(paru le 01/11/2001, consulté 6255 fois)
Managed DirectX 9 Kick Start Graphics and Game Programming
Managed DirectX was released with the latest version of
the core DirectX libraries in DirectX9. It enables
developers using the new .NET languages (i.e. C#, VB.NET,
etc.) to develop rich multimedia applications with DirectX.
Unfortunately the Managed Dire...
(paru le 21/11/2003, consulté 10652 fois)
Advanced 3-D Game Programming Using Directx 8.0
Microsoft's DirectX is a powerful set of application
programming interfaces used for multimedia application
development. The latest version offers increased
performance, better usability, and more power to create the
next generation of interactive enterta...
(paru le 05/12/2001, consulté 5077 fois)
Game Programming All in One
The most asked question at any game development channel on
the Internet is "How do I start game programming?" This
book helps beginners get started and provides them with
enough information to create their own games. It is a book
that requires no previous...
(paru le 21/03/2002, consulté 5302 fois)
Microsoft DirectX 9 Programmable graphics pipeline
The graphics programmer's essential guide to DirectX 9,
straight from the Microsoft DirectX team.
The Microsoft DirectX 3D graphics pipeline has
undergone a major architectural shift with version 9,
making it fully programmable-and this book lets you get...
(paru le 10/07/2003, consulté 10666 fois)
Real-time rendering tricks and techniques in DirectX
There are currently no other books on the market for
DirectX that provide clear explanations for higher-level
concepts and techniques. This book fills that gap. It
provides explanations of how to implement commonly asked
for features using the DirectX 8 A...
(paru le 06/05/2002, consulté 4723 fois)
DirectX 8 and Visual Basic Development
DirectX 8 and Visual Basic Developmentfills an unmet need
in the marketplace as the first book to explain how to use
VB.NET and DirectX 8 to create sophisticated multi- media
applications. Topics include networked games, 3D multimedia
applications, enable...
(paru le 05/02/2002, consulté 11567 fois)
.NET Game Programming with DirectX 9.0
The only book available covering Managed DirectX 9.0,
the .NET interface for using DirectX 9.0 with .NET
languages
Feature-packed CD-ROM includes DirectX 9.0 and complete
code listings and applications for all games discussed in
the book
Presented in ...
(paru le 23/04/2003, consulté 9998 fois)
DirectX 9 - Programmation des jeux 3D Le programmeur
Tous les secrets des développeurs professionnels enfin décortiqués et expliqués.
Avec ce livre, vous allez découvrir comment utiliser
pleinement DirectX 9 et tirer le meilleur parti des
capacités de votre carte graphique 3D pour développer des
jeux ...
(paru le 25/04/2003, consulté 51826 fois)
DirectX Cookbook
Pour créer des applications multimédias sous Windows
! Développé par Microsoft, DirectX est l'environnement de
programmation incontournable pour la création de jeux et
d'applications multimédias sous Windows. La version 8.1
offre au PC la possibilité de g...
(paru le 24/09/2002, consulté 11245 fois)
DirectX Savoir Développer !
L'essentiel pour programmer en DirectX ! La collection Savoir Développer ! propose une méthode
d'apprentissage progressive, au moyen d'exemples présents à
chaque étape de votre parcours. Elle vous permet d'exécuter
rapidement des opérations concrètes et d...
(paru le 04/06/2002, consulté 12960 fois)
Visual Basic et DirectX Programmation des jeux
Ce livre vous entraîne au coeur de la conception et du
développement d'un jeu de simulation de type SimCity™
baptisé Swim Mall. Dans un centre commercial implanté sous
l'eau, vous tenez le rôle du directeur. Votre objectif est
de faire le plus d...
(paru le 29/04/2002, consulté 24123 fois)