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Tous les livres avec "game"


Les livres classés sous : game

Game Story Une histoire du jeu vidéo. Paris, Grand Palais, galerie sud-est, 10 novembre 2011 - 9 janvier 2012

FR Game Story Une histoire du jeu vidéo. Paris, Grand Palais, galerie sud-est, 10 novembre 2011 - 9 janvier 2012

Le jeu vidéo a presque quarante ans. Il est à la fois un objet et une rencontre entre un contenu et une technique. Particulièrement lié à l'histoire culturelle et sociétale mondiale (une large part est accordée à la France, même si les pays dominants ...

(paru le 30/11/2011, consulté 226 fois)
Learn iPhone and iPad cocos2d Game Development

EN Learn iPhone and iPad cocos2d Game Development

Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL co...

(paru le 17/12/2010, consulté 267 fois)
iPhone and iPad Game Development for Dummies

EN iPhone and iPad Game Development for Dummies

Start a fun hobby or a new career - create cool games for the hottest devices around! Got an idea for a fun iPad or iPhone game but don't know what to do with it? Read this book and you will! You'll see how to design games that play wonderfully on the ...

(paru le 02/07/2009, consulté 591 fois)
iPhone game development

EN iPhone game development

Apple's iPhone is not only a mobile phone, it's also a game platform rivaling big names like Nintendo and Sony; anyone can sign up for the Apple Developer Program and publish their works to the App Store This hip book written by two successful gamers w...

(paru le 01/11/2009, consulté 681 fois)
Introduction au serious game

FR Introduction au serious game

Ce livre a pour objet l'oxymorique Serious game : usages et intentions "sérieux" du médium jeu vidéo. Après un essai de définition, les auteurs proposent de découvrir les principaux segments de marché qui font appel à cet objet vidéoludique. Ce tour ...

(paru le 01/05/2010, consulté 986 fois)
L art du game design 100 objectifs pour mieux concevoir vos jeux

FR L'art du game design 100 objectifs pour mieux concevoir vos jeux

Jesse Schell livre dans cet ouvrage, largement plébiscité par la profession, une méthodologie complète de conception de jeu. Dans un style limpide et informel, il décortique le processus de création et amène le lecteur à se poser un ensemble de questions ...

(paru le 19/11/2010, consulté 2347 fois)
L histoire de Nintendo - Volume 2 1980-1991 - L étonnante invention : les Game and Watch

FR L'histoire de Nintendo - Volume 2 1980-1991 - L'étonnante invention : les Game and Watch

L'Histoire de Nintendo #2 de Florent Gorges (avec la collaboration d'Isao Yamazaki) est entièrement dédié aux fabuleux Game & Watch, jeux électroniques à écrans LCD très populaires au début des années 1980. Dans cet ouvrage très attendu, vous trouv...

(paru le 24/09/2009, consulté 1626 fois)
The Game Makers Apprentice Game Development for Beginners

EN CD ROM inclus The Game Makers Apprentice Game Development for Beginners

The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games-complete with professional quality sound effe...

(paru le 15/06/2006, consulté 2371 fois)
Creating the Art of the Game

EN Creating the Art of the Game

The key word here is art: the dynamic 3D art that defines the world of computer games, and the planning, modeling, texturing, lighting, effects creation, and interface design that go into it. You'll be learning from a master--veteran 3D artist and instruc...

(paru le 21/04/2004, consulté 2367 fois)
The Game Production Handbook

EN The Game Production Handbook

The Game Production Handbook is a practical reference to the ins-and-outs of the game production process. Using a fictitious game project, the book follows the project from concept to gold master. Using this approach, it teaches producers, leads, and stud...

(paru le 01/11/2008, consulté 2389 fois)
Game Programming Gems 7

EN Game Programming Gems 7

The seventh volume of the Game Programming Gems series is the latest volume is this must-have reference series for game developer's. This series helped define the standards for game programming and continues to be the main resource for game programmers se...

(paru le 01/01/2008, consulté 2679 fois)
C++ for Game Programmers

EN CD ROM inclus C++ for Game Programmers

C++ for Game Programmers, second edition is a completely updated and expanded edition of this best-selling reference. As with the first edition, the book is not intended to replace foundational C++ books and reference material: instead, it supplements the...

(paru le 30/10/2006, consulté 2499 fois)
The game Les secrets d un virtuose de la drague

FR The game Les secrets d'un virtuose de la drague

Les secrets d'un Virtuose de la Drague Neil Strauss est chargé d'enquêter sur la communauté des Virtuoses de la Drague, une société underground de séducteurs d'un nouveau type, qui élaborent des stratégies de drague comme des plans de bataille. Strauss n...

(paru le 21/02/2008, consulté 3482 fois)
Beginning Game Development with Python and Pygame From Novice to Professional

EN Beginning Game Development with Python and Pygame From Novice to Professional

Like music and movies, video games are rapidly becoming an integral part of our lives. Over the years, you've yearned for every new gaming console, mastered each blockbuster within weeks after its release, and have even won a local gaming competition or t...

(paru le 01/10/2007, consulté 2887 fois)
The game makers The story of Parker Brothers, from Tiddledy Winks to Trivial Pursuit

EN The game makers The story of Parker Brothers, from Tiddledy Winks to Trivial Pursuit

The Monopoly game, Trivial Pursuit, Clue, Boggle, and Risk are more than games--they're part of Americana. All of these games were published by one company, Parker Brothers, which began as a dream inside the mind of a 16-year-old boy over 100 years ago. I...

(paru le 14/11/2003, consulté 2997 fois)
Poker Les secrets du cash game

FR Poker Les secrets du cash game

Les stratégies du magicien pour gagner au Poker ! Antonio Esfandiari, étoile montante du World Poker Tour et un des meilleurs joueurs du circuit, vous révèle les stratégies des champions qui vous permettront de rafler la mise aux tables de cash ...

(paru le 14/01/2008, consulté 2555 fois)
Pro Java 6 3D Game Development Java 3D, JOGL, JInput and JOAL

EN Pro Java 6 3D Game Development Java 3D, JOGL, JInput and JOAL

Create strange lands filled with mysterious objects (cows frozen in blocks of ice, chirping penguins, golden globes with wavering eyes) and throw away your keyboard and mouse, to go exploring armed only with a gamepad, power glove, or just your bare hands...

(paru le 01/04/2007, consulté 5385 fois)
Artificial Intelligence for Games

EN CD ROM inclus Artificial Intelligence for Games

Creating robust artificial intelligence is one of the greatest challenges for game developers. The commercial success of a game is often dependent upon the quality of the AI, yet the engineering of AI is often begun late in the development process and is ...

(paru le 28/09/2006, consulté 5838 fois)
Professional XNA Game Programming For Xbox 360 and Windows

EN Professional XNA Game Programming For Xbox 360 and Windows

You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game devel...

(paru le 15/04/2007, consulté 5884 fois)
Sex Game Book Histoire culturelle de la sexualité

FR Sex Game Book Histoire culturelle de la sexualité

Des plus anciens traités sur l'érotisme aux développements du cybersexe, Sex Game Book parcourt toutes les facettes de la "culture sexe" : littérature, mythologie, cinéma, arts, sciences, objets, lieux, phénomènes de société... Du Kâma-sûtra aux r...

(paru le 04/05/2007, consulté 5307 fois)
Mathematics of Games and Gambling

EN Mathematics of Games and Gambling

This book introduces and develops some of the important and beautiful elementary mathematics needed for rational analysis of various gambling and game activities. Most of the standard casino games (roulette, craps, blackjack, keno), some social games (bac...

(paru le 04/04/2007, consulté 4581 fois)
Microsoft XNA Game Studio Creator s Guide

EN Microsoft XNA Game Studio Creator's Guide

Bring your gaming visions to life with Microsoft XNA Game Studio Express Create complete 3D games using Microsoft XNA Game Studio Express and this hands-on guide. Written by experienced game developers, Microsoft XNA Game Studio Creator's Guide details...

(paru le 01/08/2007, consulté 5363 fois)
AI Game Engine Programming

EN CD ROM inclus AI Game Engine Programming

AI Game Engine Programming provides game developers with the tools and wisdom necessary to create modern game AI engines. It takes programmers from theory to actual game development, with usable code frameworks designed to go beyond merely detailing how a...

(paru le 14/09/2004, consulté 6010 fois)
AI for Games and Animation A Cognitive Modeling Approach

EN AI for Games and Animation A Cognitive Modeling Approach

Simply put, AI for Games and Animation: A Cognitive Modeling Approach shows how video game characters can be taught to "think" for themselves. This groundbreaking title points the way for the future of intelligent gaming. While this book features formal m...

(paru le 15/08/1999, consulté 4829 fois)
Macromedia Flash 5 Actionscript for Fun and Games

EN Macromedia Flash 5 Actionscript for Fun and Games

Learn ActionScript the fun way! Macromedia Flash 5 for Fun and Games teaches you to use advanced ActionScript, the programming behind Flash, through game creation. The book features dozens of variations of favorites, such as classic arcade games, brain te...

(paru le 01/05/2001, consulté 5864 fois)
Awesome 3D Game Development No Programming Required

EN CD ROM inclus Awesome 3D Game Development No Programming Required

Awesome 3D Game Development: No Programming Required teaches aspiring game developers how to create their own computer games without programming skills and provides an in-depth understanding of how the game design process works. Using hands-on tutoria...

(paru le 08/09/2004, consulté 5719 fois)
Game Programming The Express Line to Learning

EN Game Programming The Express Line to Learning

Get on the fast track to creating computer games Ever want to develop your own computer game? Learn the practical concepts of object-oriented programming for game design using Python(r) in this easy-to-follow, content-filled guide. Whether you're a stu...

(paru le 06/04/2007, consulté 7686 fois)
Game Design Complete

EN Game Design Complete

Most books on game design and development treat the topic as if designers worked in a vacuum. But in the real world, game design almost always needs to work within the constraints of time, money, hardware and software limitations, marketing issues, ales p...

(paru le 15/05/2005, consulté 6473 fois)
Beginning Lua Programming

EN Beginning Lua Programming

A small yet extraordinarily powerful programming language, Lua achieved its popularity early on as a video game scripting language and has since evolved into a general purpose programming language that is compact enough to fit on a variety of host platf...

(paru le 07/03/2007, consulté 3711 fois)
Game level design

EN CD ROM inclus Game level design

As a level designer in the game industry you can determine exactly what the player sees, hears, and feels in the game. The reward of seeing your game on a store shelf or hearing people talk about one of your levels is an incredibly fulfilling experien...

(paru le 31/12/2004, consulté 4891 fois)
Joe Grand s Best of Hardware, Wireless, and Game Console Hacking Includes DVD with 20 HAcks in High-Res Color

EN Joe Grand's Best of Hardware, Wireless, and Game Console Hacking Includes DVD with 20 HAcks in High-Res Color

The Ultimate Geek's Hardware and Game Console Hacking Kit is perfect for any devoted hardware hacker, homebrew gamer, or geek compelled to void hardware warranties. Twenty projects from the books Hardware Hacking and Game Console Hacking are compiled on a...

(paru le 18/08/2006, consulté 2837 fois)
3D Game Engine Design A Practical Approach to Real-Time Computer Graphics

EN 3D Game Engine Design A Practical Approach to Real-Time Computer Graphics

A major revision of the international bestseller on game programming! Graphics hardware has evolved enormously in the last decade. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new tho...

(paru le 01/12/2006, consulté 4132 fois)
Secret Codes 2006, volume 2 All the Best Codes!

EN Secret Codes 2006, volume 2 All the Best Codes!

BradyGames' Secret Codes 2006, Volume 2 includes the following: The latest in the collection of the most sought after codes and cheats for the hottest games released for the next-gen systems. Some of the titles covered in this exhaustive pocket guid...

(paru le 29/07/2006, consulté 4744 fois)
3D Game Textures Create Professional Game Art Using Photoshop

EN 3D Game Textures Create Professional Game Art Using Photoshop

Learn how to create stunning, professional-quality game textures from an award-winning industry expert. This book is your one-stop-shop to learn everything you'll need to know about texturing game worlds, from the research that goes into creating a world ...

(paru le 23/03/2006, consulté 2008 fois)
The Game Animator s Guide to Maya

EN CD ROM inclus The Game Animator's Guide to Maya

The Ultimate Resource for Professional Game Animators Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to...

(paru le 05/07/2006, consulté 4998 fois)
Game Story and Character Development

EN Game Story and Character Development

Game Story & Character Development - the newest installment in Thomson's acclaimed Game Development Essentials series-shows how to create compelling stories and characters specifically for games. The book examines the history of storytelling, traditio...

(paru le 15/07/2005, consulté 3353 fois)
The Game Production Handbook

EN The Game Production Handbook

Managing the production of games in the 21st century is a challenge, especially because there is no standardized process to ensure the successful completion of every game. But game production isn't a science, so you can't expect each game to present the s...

(paru le 19/01/2006, consulté 3501 fois)
Developing Serious Games

EN Developing Serious Games

With the impressive growth the games industry has enjoyed for the past decade, game developers, educators, and marketing firms are excitedly envisioning serious games applications for computer game technologies. These applications- serious games- represen...

(paru le 15/03/2006, consulté 4399 fois)
Basic Game Design and Creation For fun & Learning

EN CD ROM inclus Basic Game Design and Creation For fun & Learning

Basic Game Design and Creation for Fun & Learning teaches you how to make your own computer games-no programming skills required! Whether you're a game player who wants to try making your own games or a teacher who wants to provide a new way for stude...

(paru le 15/04/2006, consulté 4154 fois)
Dungeon Mastering for Dummies

EN Dungeon Mastering for Dummies

See what it takes to host a game and plan adventures Sharpen your DM skills, practice storytelling, and get to know your players Whether you're just considering venturing into the world of the Dungeon Master or you want to hone a fledgling skill...

(paru le 25/04/2006, consulté 3774 fois)
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