Les livres classés sous : industry
Wireless Communications The Future
The definitive assessment of how wireless communications will evolve over the next 20 years.
Predicting the future is an essential element for almost everyone involved in the wireless industry. Manufacturers predict the future when they decide on produ...
(paru le 15/01/2007, consulté 81 fois)
The Venture Capital Cycle
In The Venture Capital Cycle Paul Gompers and Josh Lerner correct widespread misper-ceptions about the nature and role of venture capitalists and provide an accessible and comprehensive overview of the venture capital industry. Bringing together fifteen y...
(paru le 05/09/2006, consulté 502 fois)
Advanced Reservoir Engineering
An essential tool for the petroleum and reservoir engineer, offering information not available anywhere else
Introduces the reader to cutting-edge new developments in Type-Curve Analysis, unconventional gas reservoirs, and gas hydrates
Written by two ...
(paru le 07/10/2004, consulté 536 fois)
From Underdogs to Tigers
First book to examine the remarkable gorwth of the software industries in emerging economies
Covers key topics such as globalization, international outsourcing, multinationals, economic growth, and development
Comparative study of five emerging econom...
(paru le 22/06/2006, consulté 1205 fois)
The New Telephony Technology Convergence, Industry Collision
The future of telecom: next-generation technology,
next-generation business models.
The telecom industry faces non-stop change: new
technologies, new business models, new competitive
environments, and changing regulation. Now, one of the
industry's most ...
(paru le 07/05/2002, consulté 1272 fois)
The Internet Revolution A Global Perspective
Information technology has become a constant presence in
contemporary life, infiltrating community, business and
state affairs. This book discusses the current uses and
problems of IT in both developing and advanced countries,
focussing on the ways in whi...
(paru le 07/05/2003, consulté 1282 fois)
Guide to Networking Essentials
Guide to Networking Essentials, Fifth Edition has been revised and provides a baseline level of knowledge for success in industry and preparation for networking certifications, including the MCSA, MCSE, CNA and CCNA designations. This new edition has been...
(paru le 21/06/2006, consulté 1887 fois)
What Is E-Business? How the Internet Transforms the Organizations
Based on fifteen years' experience teaching e-Business modules, Feng Li takes the reader through the vast range of topics and issues surrounding e-business. This much-needed new text gives business and technology students the integrated framework they nee...
(paru le 31/08/2006, consulté 1516 fois)
Knowledge Management in Construction
A key problem facing the construction industry is that all work is done by transient project teams, and in the past there has been no structured approach to learning from projects once they are completed. Now, though, the industry is adapting concepts of ...
(paru le 25/05/2005, consulté 1417 fois)
Level Design for Games Creating Compelling Game Experiences
At the heart of any great computer game are expertly designed levels: the locales and stages that define gameplay. And at the core of any strong game development team are the level designers: the people who create the spaces and environments that you move...
(paru le 28/02/2006, consulté 2418 fois)
The Irwin Handbook of Telecommunications
The standard telecom industry reference with more than $2.5 million in revenue, is now fully updated and revised for easy reference
Since the fourth edition of The Irwin Handbook of Telecommunications was published in 2000, wireless communications, h...
(paru le 12/12/2005, consulté 1963 fois)
The Economics of Mobile Telecommunications
The mobile telecommunications industry is one of the most rapidly growing sectors around the world. This book offers a comprehensive economic analysis of the main determinants of growth in the industry. Harald Gruber demonstrates the importance of competi...
(paru le 21/06/2005, consulté 1571 fois)
Game On The History and Culture of Videogames
The first ever computer game, Spacewar!, was developed at Massachusetts Institute of Technology in 1962. Since then videogames have become ever more sophisticated, giving rise to a billion dollar creative industry. Games are a key part of contemporary cul...
(paru le 24/05/2002, consulté 1750 fois)
Telecommunications Strategy Cases, Theory and Applications
The telecommunications industry is one of the most influential and significant global industries. As well as being fundamentally important to the health of the modern economy, it is going through a period of unprecedented change, facing a range of strateg...
(paru le 20/08/2004, consulté 1835 fois)
The Game Producer's Handbook
Get a behind-the-scenes view of what it takes to succeed in the game industry with this unique guide written specifically for producers. This book serves as an ideal reference for students who want to acquire the knowledge and skills to succeed in this bu...
(paru le 19/04/2005, consulté 1232 fois)
The Industrial Communication Technology Handbook
The Industrial Communication Technology Handbook focuses on current and newly emerging communication technologies and systems that are evolving in response to the needs of industry and the demands of industry-led consortia and organizations.
Organized ...
(paru le 18/03/2005, consulté 1803 fois)
Middleware for Communications
Middleware has had a successful history in the computing industry and recently this approach has been taken by the telecommunications industry to address some major architectural issues.
Providing the latest developments in middleware, this detailed re...
(paru le 09/07/2004, consulté 1131 fois)
Getting a Job in CG Real Advice from Reel People
Get the Inside Track to Landing an Enviable Job in Computer Graphics
Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it's imperative that candidates g...
(paru le 23/03/2004, consulté 1749 fois)
Software ecosystem Understanding an indispensable technology and industry
Software has gone from obscurity to indispensability in
less than fifty years. Although other industries have
followed a similar trajectory, software and its supporting
industry are different. In this book the authors explain,
from a variety of perspectiv...
(paru le 26/09/2003, consulté 1303 fois)
Game Developer's Market Guide
Welcome to the first comprehensive guide for everyone in
the game development industry— from artists, writers,
and designers to programmers, producers, and executives.
This one-stop guide covers all aspects of the game
development industry. If you'r...
(paru le 09/10/2003, consulté 1237 fois)
Wireless foresight Scenarios of the mobile world in 2015
Wireless Foresight deals with the development of the
wireless communications industry and technology during the
coming ten to fifteen years. Telecommunications is a global
business of enormous proportions and is one of the largest
industries in the world....
(paru le 15/09/2003, consulté 1459 fois)
Modeling, Simulation and Optimization of Integrated Circuits
In November 2001 the Mathematical Research Center at
Oberwolfach, Germany, hosted the third Conference on
Mathematical Models and Numerical Simulation in Electronic
Industry. It brought together researchers in mathematics,
electrical engineering and scien...
(paru le 13/11/2003, consulté 1491 fois)
HTI+ Exam HTO-101 - Exam HTO-102
The Exam Cram Method of study focuseess on exactly what you need to get certifified now.
Edited by Ed Tittel, author of 70 certification books and contributor to Certification Magazine.
Follows the exam objectives so you know the essential material c...
(paru le 12/01/2004, consulté 874 fois)
Applied Optimization with MATLAB Programming
Optimization is a critical tool for all engineers and a key
course of study at university and industry training levels.
Though the techniques of optimization are relatively old,
the tools for implementing optimization have advanced
greatly in recent years...
(paru le 01/11/2001, consulté 1779 fois)
Game Creation and Careers Insider Secrets from Industry Experts
Get expert advice on all aspects of game creation from
the masters of the games. Saltzman reveals expert advice
via interviews with the industry's best-known and most
admired game designers like Wil Wright, Peter Molyneux, and
Tommy Tallarico, just to nam...
(paru le 04/09/2003, consulté 2362 fois)
LightWave 6.5 Magic
LightWave is one of the leaders in the 3D graphics and
design industry. LightWave has set the standard in the
industry with its modeling interface and capabilities, and
is considered a must-have tool by the major movie and
effect houses in the industry. I...
(paru le 01/02/2001, consulté 1583 fois)
Customer-Driven It
After the Internet bubble burst, the technology industry
was left facing a host of unrealized opportunities, from
e-commerce to market exchanges. Where will the industry go
from here, and who will drive it forward? David Moschella
argues that IT industry ...
(paru le 14/02/2003, consulté 2601 fois)
High Score! The Illustrated History of Electronic Games
From pinball to PlayStation, this photo-packed volume
chronicles the history of electronic games--which has
become both a billion dollar industry as well as a cultural
phenomenon. Featuring hundreds of interviews with game
creators and thousands of never-...
(paru le 16/05/2002, consulté 1550 fois)