Les livres classés sous : interactive
Press On Principles of Interaction Programming
Interactive systems and devices, from mobile phones to office copiers, do not fulfill their potential for a wide variety of reasons--not all of them technical. Press On shows that we can design better interactive systems and devices if we draw on sound co...
(paru le 02/11/2007, consulté 181 fois)
Interactive TV Technology and Markets
This forward-looking book focuses on ITV, and illustrates
how it's changing the face of TV broadcasting. It provides
you with important technical, strategic and creative
expertise you need to assist you in the development of
interactive systems, and your ...
(paru le 19/02/2002, consulté 1466 fois)
Interactive TV Standards A Guide to MHP, OCAP, and JavaTV
For any digital TV developer or manager, the maze of standards and specifications related to MHP and OCAP is daunting-you have to patch together pieces from several standards to gather all the necessary knowledge you need to compete worldwide. The standar...
(paru le 26/05/2005, consulté 1490 fois)
The definitive guide to direct and interactive marketing
The Definitive Guide to Direct and Interactive
Marketing
We've all been on the receiving end of bad direct
marketing. It's a waste of time and money and alienates
more customers than it wins.
Good direct marketing, on the other hand, is a totally
differ...
(paru le 21/10/2003, consulté 1496 fois)
Exploring Sound Design for Interactive Media
This timely new book provides an excellent foundation in the techniques of sound design production for the interactive arts. Coverage ranges from basic acoustics and digital audio theory to creating, mixing, and implementing sound and music in such intera...
(paru le 15/11/2005, consulté 2346 fois)
Outlook 2003 Personal Trainer
Start your Outlook 2003 championship training today!
You can become the outlook superhero in your office
...with this easy-to-follow training manual that will' tone up the skills of beginners and seasoned pros alike. And no marathon training sessi...
(paru le 13/04/2005, consulté 2273 fois)
Chris Crawford on Interactive Storytelling
Unlike video games, interactive storytelling emphasizes human interaction, rather than mechanical conflict. By letting game players act out the role of the protagonist, interactive storytelling creates a more complex, more engaging experience-and it alrea...
(paru le 18/11/2004, consulté 965 fois)
ActionScript Zero to Hero
If you've dabbled with Flash and want to expand your
repertoire, this book will teach you what you need to know
about ActionScript in a fast-paced tutorial style. The
ActionScript language is becoming an increasingly vital
part of every Flash designer's t...
(paru le 29/11/2002, consulté 1546 fois)
Essential mathematics for games and interactive applications
Based on the authors' popular tutorials at the Game Developers Conference, Essential Mathematics for Games and Interactive Applications presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book be...
(paru le 21/06/2004, consulté 921 fois)
50 fast Flash MX techniques
If you're a Web designer, Macromedia Flash can help you
create interactive effects that'll reel in site
visitors-and keep them coming back for more. Using lots of
example movies, clear step-by-step instructions, and 32
pages of vivid color illustrations, ...
(paru le 17/10/2002, consulté 1881 fois)
Flash MX Learning Studio
Master Flash MX with
Interactive Lessons and Hands-On Projects
The Flash MX Learning Studio is an interactive hands-on
guide to the tools and functionality of Macromedia's
amazing vector-based web animation software. Content
creation, real-world explana...
(paru le 26/02/2003, consulté 1374 fois)
Pause & Effect The Art of Interactive Narrative
Interactive narrative is the cornerstone for many forms
of digital media; web sites, interface design, gaming
environments, and even artificial intelligence. Pause &
Effectlooks at the design, architecture, and approach to
developing successful intera...
(paru le 26/09/2002, consulté 1653 fois)
Audio Programming for Interactive Games
Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working methods of those involved in creating and programming immersive, interactive and non-linear audio for games. The book demonstrates how the...
(paru le 29/03/2004, consulté 1370 fois)
Twisty Little Passages An Approach to Interactive Fiction
Interactive fiction--the best-known form of which is the text game or text adventure--has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. ...
(paru le 30/12/2003, consulté 1347 fois)
Macromedia Flash MX 2004 Demystified
Written by a trio of interactive design pros and published by the folks behind the software, this guide is the place to turn when you9re ready to move beyond the manual and leverage all of Flash MX 20049s power to solve real-world problems. Through a comb...
(paru le 19/01/2004, consulté 1464 fois)
SPSS 11.0 Brief Guide
SPSS 11.0 is a comprehensive system for analyzing data.
SPSS can take data from almost any type of file and use
them to generate tabulated reports, charts and plots of
distributions and trends, descriptive statistics, and
complex statistical analyses.
SP...
(paru le 02/04/2003, consulté 4353 fois)
Marketing et médias interactifs
Créer de la valeur avec les médias interactifs
La généralisation des outils Internet a modifié de
nombreuses habitudes et stimulé le développement
d'instruments interactifs prometteurs comme les terminaux
mobiles ou la télévision interactive. Cette conver...
(paru le 26/02/2002, consulté 1562 fois)