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Tous les livres avec "texturing"


Les livres classés sous : texturing

Maya Professional Tips and Techniques

EN Maya Professional Tips and Techniques

Designed for busy Maya users like you, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover tricks and timesavers on texturing particles, cust...

(paru le 22/03/2007, consulté 1831 fois)
Advanced Maya Texturing and Lighting

EN CD ROM inclus Advanced Maya Texturing and Lighting

Written by an industry veteran who has used Maya in such films as Mortal Kombat and Shrek, this full-color book offers advanced, professional-level techniques for texturing and lighting for rendering 3D models in Maya Begins with an introduction of var...

(paru le 28/09/2006, consulté 3089 fois)
Game Modeling Using Low Polygon Techniques

EN CD ROM inclus Game Modeling Using Low Polygon Techniques

The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers...

(paru le 01/12/2001, consulté 4271 fois)
Texturing and Modeling A Procedural Approach

EN Texturing and Modeling A Procedural Approach

The third edition of this classic tutorial-reference on procedural approaches to texturing and modeling has been thoroughly updated to ensure that it continues to meet the needs of 3D graphics professionals and students. Inside, you'll find all-new chapte...

(paru le 12/03/2003, consulté 5132 fois)
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