Accelerated C++ - Practical Programming by Example
Synopsis
Why is Accelerated C++ so effective? Because it Starts with
the most useful concepts rather than the most primitive
ones: You can begin writing programs immediately.
Describes real problems and solutions, not just language
features: You see not only what each feature is, but also
how to use it.
Covers the language and standard library together: You
can use the library right from the start. The authors
proved this approach in their professional-education course
at Stanford University, where students learned how to write
substantial programs on their first day in the classroom.
Whether you are eager to get started writing your first C++
programs, or you are already using C++ and seeking deeper
understanding, the authors' unique approach and expertise
make Accelerated C++ an indispensable addition to your
library.
Contents
- Preface
- Chapter 0: Getting
started
- 0.1: Comments
- 0.2: #include
- 0.3: The main function
- 0.4: Curly braces
- 0.5: Using the standard library for output
- 0.6: The return statement
- 0.7: A slightly deeper look
- 0.8: Details
- Chapter 1: Working with strings
- 1.1: Input
- 1.2: Framing a name
- 1.3: Details
- Chapter 2: Looping and counting
- 2.1: The problem
- 2.2: Overall structure
- 2.3: Writing an unknown number of rows
- 2.4: Writing a row
- 2.5: The complete framing program
- 2.6: Counting
- 2.7: Details
- Chapter 3: Working with batches of data
- 3.1: Computing student grades
- 3.2: Using medians instead of averages
- 3.3: Details
- Chapter 4: Organizing programs and data
- 4.1: Organizing computations
- 4.2: Organizing data
- 4.3: Putting it all together
- 4.4: Partitioning the grading program
- 4.5: The revised grading program
- 4.6: Details
- Chapter 5: Using sequential containers and analyzing
strings
- 5.1: Separating students into categories
- 5.2: Iterators
- 5.3: Using iterators instead of indices
- 5.4: Rethinking our data structure for better
performance
- 5.5: The list type
- 5.6: Taking strings apart
- 5.7: Testing our split function
- 5.8: Putting strings together
- 5.9: Details
- Chapter 6: Using library algorithms
- 6.1: Analyzing strings
- 6.2: Comparing grading schemes
- 6.3: Classifying students, revisited
- 6.4: Algorithms, containers, and iterators
- 6.5: Details
- Chapter 7: Using associative containers
- 7.1: Containers that support efficient look-up
- 7.2: Counting words
- 7.3: Generating a cross-reference table
- 7.4: Generating sentences
- 7.5: A note on performance
- 7.6: Details
- Chapter 8: Writing generic functions
- 8.1: What is a generic function?
- 8.2: Data-structure independence
- 8.3: Input and output iterators
- 8.4: Using iterators for flexibility
- 8.5: Details
- Chapter 9: Defining new types
- 9.1: Student_info revisited
- 9.2: Class types
- 9.3: Protection
- 9.4: The Student_info class
- 9.5: Constructors
- 9.6: Using the Student_info class
- 9.7: Details
- Chapter 10: Managing memory and low-level data
structures
- 10.1: Pointers and arrays
- 10.2: String literals revisited
- 10.3: Initializing arrays of character pointers
- 10.4: Arguments to main
- 10.5: Reading and writing files
- 10.6: Three kinds of memory management
- 10.7: Details
- Chapter 11: Defining abstract data types
- 11.1: The Vec class
- 11.2: Implementing the Vec class
- 11.3: Copy control
- 11.4: Dynamic Vecs
- 11.5: Flexible memory management
- 11.6: Details
- Chapter 12: Making class objects act like
values
- 12.1: A simple string class
- 12.2: Automatic conversions
- 12.3: Str operations
- 12.4: Some conversions are hazardous
- 12.5: Conversion operators
- 12.6: Conversions and memory management
- 12.7: Details
- Chapter 13: Using inheritance and dynamic
binding
- 13.1: Inheritance
- 13.2: Polymorphism and virtual functions
- 13.3: Using inheritance to solve our problem
- 13.4: A simple handle class
- 13.5: Using the handle class
- 13.6: Subtleties
- 13.7: Details
- Chapter 14: Managing memory (almost)
automatically
- 14.1: Handles that copy their objects
- 14.2: Reference-counted handles
- 14.3: Handles that let you decide when to share
data
- 14.4: An improvement on controllable handles
- 14.5: Details
- Chapter 15: Revisiting character pictures
- 15.1: Design
- 15.2: Implementation
- 15.3: Details
- Chapter 16: Where do we go
from here?
- 16.1: Use the abstractions you have
- 16.2: Learn more
- Appendix A: Language details
- A.1: Declarations
- A.2: Types
- A.3: Expressions
- A.4: Statements
- Appendix B: Library summary
- B.1: Input-output
- B.2: Containers and iterators
- B.3: Algorithms
- Index
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