Prix public : 41,05 €
Prix exceptionnel Eyrolles :39€
Beginning Game Programming demystifies game programming by providing clear, practical lessons using C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own games in the future.
Topics covered include:
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