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Practical C++ Programming


Practical C++ Programming

Prix public : 45,00 €

Commander
Prix exceptionnel Eyrolles :
42,75€


Auteur(s) :
S.oualline

Editeur : O'Reilly
Date de parution : 09/01/2003
ISBN : 0-596-00419-2
EAN : 9780596004194

Synopsis

C++ is a powerful, highly flexible, and adaptable programming language that allows software engineers to organize and process information quickly and effectively. But this high-level language is relatively difficult to master, even if you already know the C programming language.

The new second edition of Practical C++ Programming is a complete introduction to the C++ language for programmers who are learning C++. Reflecting the latest changes to the C++ standard, this new edition takes a useful down-to-earth approach, placing a strong emphasis on how to design clean, elegant code.

In short, to-the-point chapters, all aspects of programming are covered including style, software engineering, programming design, object-oriented design, and debugging. It also covers common mistakes and how to find (and avoid) them. End of chapter exercises help you ensure you've mastered the material.

Practical C++ Programming thoroughly covers:
  • C++ Syntax
  • Coding standards and style
  • Creation and use of object classes
  • Templates
  • Debugging and optimization
  • Use of the C++ preprocessor
  • File input/output

Steve Oualline's clear, easy-going writing style and hands-on approach to learning make Practical C++ Programming a nearly painless way to master this complex but powerful programming language.

Contents

Part I. The Basics
  • What Is C++?
  • The Basics of Program Writing
  • Style
  • Basic Declarations and Expressions
  • Arrays, Qualifiers, and Reading Numbers
  • Decision and Control Statements
  • The Programming Process
Part II. Simple Programming
  • More Control Statements
  • Variable Scope and Functions
  • The C++ Preprocessor
  • Bit Operations
Part III. Advanced Types and Classes
  • Advanced Types
  • Simple Classes
  • More on Classes
  • Simple Pointers
Part IV. Advanced Programming Concepts
  • File Input/Output
  • Debugging and Optimization
  • Operator Overloading
  • Floating Point
  • Advanced Pointers
  • Advanced Classes
Part V. Other Language Features
  • Exceptions
  • Modular Programming
  • Templates
  • Standard Template Library
  • Program Design
  • Putting It All Together
  • From C to C++
  • C++'s Dustier Corners
  • Programming Adages
Part VI. Appendixes
  • A. ASCII Table
  • B. Ranges
  • C. Operator Precedence Rules
  • D. Computing Sine Using a Power Series
  • E. Resources

Commander ce livre au prix de 45,00 € 42,75 €

Classé sous : Programming, Part, Advanced, Language, Classes



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